The original Wolf Among us centred on Bigby Wolf and a murder investigation in Fabletown – a hidden world where versions of classic fictional character live. "When done well, like some of the recent limited series we've seen on streaming channels these last few years, you can capture the collective imagination and a moment in culture." "There's something about building anticipation and allowing players to speculate what might happen next that is an important part of both good storytelling and Telltale games," Ottilie explained. The developer is keen to avoid any potential delays in getting the chapters out to allow players to follow the story and complete the season. The Wolf Among Us 2 will be released episodically in 2023, but Telltale will complete development on every episode before the first part is released on PC, PS5, Xbox Series X/S, PS4, and Xbox One. However, we still needed our proprietary tools for many aspects like enabling quick iteration and our choice-driven episodic gameplay, so we had to refresh those tools to sit atop and work with the new engine." "We wanted the speed, power, flexibility and art pipeline of Unreal. "The challenges with the old proprietary engine were well-known," Ottilie explained. The Wolf Among Us 2 will remain faithful to the episodic release format of the first season and retain some elements that are consistent with the original game – but it is also simultaneously starting over with a fresh team under the Telltale banner, who are using Unreal instead of the notoriously buggy Telltale Tool engine to further explore the world of Fables.
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